By Yiyu Cai
3D know-how isn't really new; study on 3D begun again in early Sixties. yet in contrast to in past instances, 3D expertise has now speedily entered our lifestyle from cinema to place of work to domestic. utilizing 3D for schooling is a brand new but demanding activity. This e-book will current numerous cutting edge efforts utilizing 3D for immersive and interactive studying protecting a large spectrum of schooling together with talented application, general (technical) flow, and specified wishes schooling. The publication also will proportion event on curriculum-based 3D studying in school room environment and co-curriculum-based 3D scholar learn initiatives.
The e-book is equipped as follows. bankruptcy 1 introduces the basics of 3D academic expertise and their purposes in immersive and interactive studying. bankruptcy 2 discusses using digital fact in educating and studying of Molecular Biology. bankruptcy three provides the daVinci Lab @ River Valley highschool. bankruptcy four describes the 3D schooling improvement technique. bankruptcy five reviews the adaption 3D procedure for studying profits in reduce secondary common (technical) circulation. bankruptcy 6 investigates the consequences of digital truth expertise on spatial visualization abilities. bankruptcy 7 showcases a sabbatical software for college students to take advantage of 3D for technology, know-how, Engineering and arithmetic (STEM) studying. bankruptcy eight stocks using 3D digital crimson dolphin to help targeted schooling. The foreword of this e-book is written by means of Dr Cheah Horn Mun, Director, schooling know-how department, Ministry of schooling, Singapore.
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Extra info for 3D Immersive and Interactive Learning
Emphasis was also placed on the use of information technology to enable students to explore more real-world problems. This IT MPL has now progressed to the third phase, and a FutureSchools@ Singapore project has been rolled out as an initiative by the MOE. The project aims to harness Infocomm Technology (ICT) effectively for engaged learning and to keep Singapore’s education system and programs relevant in preparing students for the future. The FutureSchools comprise a group of schools that is pushing for innovative transformation of the education experience in Singapore, and leading the way for other schools in providing possible models for the integration of ICT into the curriculum.
RVHS also uses the VR Campuses in the education of campus security and laboratory safety. The VR Campuses project was shortlisted to represent Singapore in the Asia Pacific ICT Alliance (APICTA) Award Competition held in Melbourne, Australia in 2009. 5). It was set up by the government as the first Chinese secondary school in Singapore. It was renamed Queenstown Government Chinese Middle School in 1957 when it was moved to Strathmore Avenue. In 1958, it was further renamed River Valley Government Chinese Middle School after it was relocated to Jalan Kuala.
Two versions of this Purdue Spatial Visualization Test were created as pretest and posttest. In order to ensure that each of these tests has items of comparable levels of difficulty, the pretest was arranged to consist of the odd-numbered items and posttest to consist of the even-numbered items from the original 20-item Purdue Spatial Visualization Test. Also, for measurement purposes using the RUMM2030 program, an ordered marking response scheme has been created for each item. 4 Item 7 from the 20-item version of the purdue spatial visualization test—rotations.
3D Immersive and Interactive Learning by Yiyu Cai